moog's voyager structures
flagshiparound 80 structures across the overworld, in a vanilla style. the flagship.
available for freelance and full time work.
mostly worldgen, structures, and the tooling around them.
structure mods, mostly. listed by what gets played most.
around 80 structures across the overworld, in a vanilla style. the flagship.
exploration in the end. hideaways, ruins, ships drifting through the void.
structures for the nether. tougher loot, more combat. pairs with mvs.
floating islands worth flying up to. lots of verticality.
the library that powers the structure pipeline behind every moogs* mod. data driven, datapack first.
the villages vanilla forgot to add. desert, swamp, mushroom, savanna.
the desert, jungle, and ocean temples redesigned with proper exploration. built on structure lib.
small mod, lots of installs. quality of life lighting tweaks.
tiny companion mod for litematica. a single 'the stick' tool, small but useful.
150 structures made for biomes o' plenty's biome variety.
data driven path generator. paths defined entirely in datapack json.
right click any item to place it flat on the ground. decoration mod for builders.
things i build alongside the mods. each one is live and open to anyone.
a web editor for minecraft datapacks. upload structures, edit nbt, configure loot, export.
a growing hub of small tools for modders and mappers. first up, a collage maker. more on the way.
browser based 3d previews for every jigsaw structure across the mods.
python ci tool that catches data integrity bugs before a release ships. runs on every mod's release pipeline.
live numbers, refreshed hourly via github actions. last fetched: 4 may 2026, 07:02 utc.
the moogsmods community lives across a few places. pick your platform.
the community server. fastest place to get a reply, share builds, or talk modpacks. message finndog_ directly for hire me stuff.
join the servertrailers and showcase videos. mod walkthroughs from creators i work with show up here too.
watch on youtubeevery mod's source, every tool, every wiki. issues and pull requests welcome.
open my githubif any of the mods made an evening better and you want to chip in, this is the place.
support on ko-fii'm finn. 20 years old, raised in the uk, currently in norway. i make worldgen mods for minecraft, the kind that drop new structures into your world, plus the libraries and build tools they sit on top of. the most popular ones (mvs, mes, mns) have each crossed tens of millions of downloads. there's a discord community helping test things and telling me what to make next.
outside the mods i build full stack web apps, usually next.js, postgres, and cloudflare. recent ones are architect (a datapack editor) and tools.moogsmods.com (small tools hub).
i take freelance work and i'm open to full time roles. discord (finndog_) is the fastest way to reach me. email works too.
open to freelance modding, modpack, or web work. also taking full time roles. discord is the quickest way in, finndog_. email works too.